Progess Stadium
翻訳ショートコード: PROGES.6355
グループID: grp_e89b3ba1-85e0-44e8-a057-2b93a7d3c1e4 VRChat公式サイト
概要 翻訳
A fight finder group meant to be a somewhat training ground that do fights‚ and simulate other group events for practice․ mostly the famous ones like MM‚ Venus industires‚ and king chaos․ also meant to support groups too․ pillar system˸ (∗note this may look like a 15 sub-pillar system which is kinda is but really you can just view it as just 5 pillars․ Just because there sub pillars doesnt mean you should put it in order to see it․ Just view it as you please and you might understand it more∗) Agression (attacks)˸ - Who got more hits - Whos consistent in offense (this doesnt mean to be always aggressive to make your opp overwhelmed․ This is how much pressure you put enough on your opponent․ Must balance with clashes and talking hits) - Who hits harder (doesnt have to be just an ability attack that hits harder‚ can be like a hard swing too․ Weight is involved tho) Defensive (Defense)˸ - Blocking - Dodging - clashes Character | Creativity pillar - acting (like acting as that character intreacting with the opponent․ like dialogue towards something‚ and emotion) - Story (during dialogue‚ what is the plot of the fight․ doesnt have to be planned just a what if encounter․ Who the most interesting when building the story) - Movement (this doesnt need full body‚ this just need a movement that royal to your character) Utilization | tactics - ability (No spamming․ along with if you use the ability properly or did it flopped) - control (who had more control of the fight? Or who breaks the control) - Strategy (what was the gameplan with your kit‚ and your opponent arsenal‚ and was it executed correctly?) performance | creative pillar - entertainment (how entertaining a fighter was in it) - realism (how realisic was the weight of things?) - display (were you actually taking your hits fairly? And how it should be impacted)
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